Sky Defence Weapons Lab SYS.VER 55.8
Tactical ballistics & threat configuration // session isolated
STANDBY // READY TO LAUNCH
βœ“ AUTO-SAVE ON πŸš€ Scramble Interceptor

πŸ“‘ Live Battle Feed no game linked

StatusOFFLINE
Wave--
Score--
Hostiles downed--
Kills / min--
Base hull--

Open the game with πŸš€ Scramble Interceptor to stream live battle stats here.

πŸ“Š Live Combat Telemetry bar midpoint = factory

Autocannon Burst DPS
--
Kinetic armor shredding
FACTORY --
SAM Salvo Alpha Damage
--
Ripple-fire warhead burst
FACTORY --
Fortress Durability
--
Base hitpoints & flak reload
FACTORY --
Air Threat Index
--
Enemy speed & swarm scaling
FACTORY --
Close Air Support DPS
--
A-10 strafing run firepower
FACTORY --

🎯 Time-to-Kill Matrix vs factory

Threat HP Autocannon SAMs to kill One CAS run

Autocannon assumes every barrel connects and includes the average supercharge bonus. A CAS run assumes its full gun window lands on one target (the jet fires aimed bursts only while a target is in its nose cone, so this is a ceiling); the Walker is capped per run.

⚑ Tactical Experiment Presets 1-click load

πŸŽ› Combat Tuning Parameters